    Mac OS X            	   2                                             ATTR                             %  /com.apple.metadata:kMDItemKeyphraseConfidences         *com.apple.metadata:kMDItemKeyphraseLabels         +  +com.apple.metadata:kMDItemKeyphraseVersion        ,  .com.apple.metadata:kMDItemTextContentLanguage           com.apple.provenance bplist00*	

 !"#$%&'()*#?   #?sU+#?×#?2#?2    #?f    #?KD  #?L#?~Ĥb#?䢠    #?[/p#?hgJL#?#?ͪk1#?Ck1#?Ck1#?x    #?(/Q&_ #?!	 #XeC+#/#w_@##_S9 #Y#O| #      # ##ȍT    #    #    #,#x8Q`#@t#ϫ\9@#Y#٪G@#ݺK#ADH#<#Y^_-  5 > G P Y b k t }              
(1:CLU^gpy             +              bplist00*	

 !"#$%&'()*^less impactful_ triggering excessive retaliationZmeta-round[less costly_continue cooperating_avoid triggering_minimize losses\early rounds^key objectives[build trust_sustain mutual high rewards_meta-game history analysis_strategy description[late roundsZmid roundsZmid-rounds_retaliation mechanism_hardcoded defections_ expectation of early cooperation_match reaches round_opponent code usage_strategically defecting_balancing cooperation_critical rounds_anticipate defections_maintain mutual high payoffs\continue tft_opponent defected_since retaliation_defected frequently_opponent defects]final exploit]code analysis_preemptively defect_strategy outperformed_starts cooperatively_strategic defection_conditionally cooperative_ipd match logic_exploit opponent_appearing cooperativeZedge cases  5 D g r ~       4@KVn0O\p$@Re}             +              bplist00                            
bplist00Ren                              ;g